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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAnimationUtils
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ExtractTransformFromCompressionData
(
const FCompressibleAnimData& CompressibleAnimData, |
AnimationUtils.h | ||
static void ExtractTransformFromCompressionData
(
const FCompressibleAnimData& CompressibleAnimData, |
AnimationUtils.h |
ExtractTransformFromCompressionData(const FCompressibleAnimData &, FCompressibleAnimDataResult &, float, int32, bool, FTransform &)
| Name | ExtractTransformFromCompressionData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AnimationUtils.h |
| Include Path | #include "AnimationUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationUtils.cpp |
static void ExtractTransformFromCompressionData
(
const FCompressibleAnimData & CompressibleAnimData,
FCompressibleAnimDataResult & CompressedAnimData,
float Time,
int32 TrackIndex,
bool bUseRawData,
FTransform & OutBoneTransform
)
ExtractTransformFromCompressionData(const FCompressibleAnimData &, FCompressibleAnimDataResult &, double, int32, bool, FTransform &)
| Name | ExtractTransformFromCompressionData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AnimationUtils.h |
| Include Path | #include "AnimationUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationUtils.cpp |
static void ExtractTransformFromCompressionData
(
const FCompressibleAnimData & CompressibleAnimData,
FCompressibleAnimDataResult & CompressedAnimData,
double Time,
int32 TrackIndex,
bool bUseRawData,
FTransform & OutBoneTransform
)