Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAnimationRuntime
| Type | Name | Description | |
|---|---|---|---|
| void | RetargetBoneTransform
(
const USkeleton* SourceSkeleton, |
Retarget a single bone transform, to apply right after extraction. | |
| void | RetargetBoneTransform
(
const USkeleton* MySkeleton, |
Retarget a single bone transform, to apply right after extraction. |