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Unreal Engine C++ API Reference > Runtime > Engine > FAnimationRuntime
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
Include | #include "AnimationRuntime.h" |
Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
static void LerpPosesWithBoneIndexList
&40;
FCompactPose & PoseA,
const FCompactPose & PoseB,
FBlendedCurve & CurveA,
const FBlendedCurve & CurveB,
float Alpha,
const TArray< FCompactPoseBoneIndex > & BoneIndices
&41;
Remarks
Lerp for FCompactPose. Stores results in PoseA. Performs PoseA = Lerp(PoseA, PoseB, Alpha); on reduced set of bones defined in BoneIndices list.