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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAnimationPoseData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| No default constructor, or assignment | Animation/AnimationPoseData.h | ||
FAnimationPoseData
(
FPoseContext& InPoseContext |
Animation/AnimationPoseData.h | ||
FAnimationPoseData
(
FSlotEvaluationPose& InSlotPoseContext |
Animation/AnimationPoseData.h | ||
FAnimationPoseData
(
FCompactPose& InPose, |
Animation/AnimationPoseData.h |
FAnimationPoseData()
Description
No default constructor, or assignment
| Name | FAnimationPoseData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationPoseData.h |
| Include Path | #include "Animation/AnimationPoseData.h" |
FAnimationPoseData()
FAnimationPoseData(FPoseContext &)
| Name | FAnimationPoseData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationPoseData.h |
| Include Path | #include "Animation/AnimationPoseData.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationPoseData.cpp |
FAnimationPoseData
(
FPoseContext & InPoseContext
)
FAnimationPoseData(FSlotEvaluationPose &)
| Name | FAnimationPoseData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationPoseData.h |
| Include Path | #include "Animation/AnimationPoseData.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationPoseData.cpp |
FAnimationPoseData
(
FSlotEvaluationPose & InSlotPoseContext
)
FAnimationPoseData(FCompactPose &, FBlendedCurve &, UE::Anim::FStackAttributeContainer &)
| Name | FAnimationPoseData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationPoseData.h |
| Include Path | #include "Animation/AnimationPoseData.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationPoseData.cpp |
FAnimationPoseData
(
FCompactPose & InPose,
FBlendedCurve & InCurve,
UE::Anim::FStackAttributeContainer & InAttributes
)