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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FAnimCurveBufferAccess
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAnimCurveBufferAccess
(
const UAnimSequenceBase* InSequence, |
Animation/AnimCurveCompressionCodec_UniformIndexable.h | ||
FAnimCurveBufferAccess
(
const UAnimSequenceBase* InSequence, |
Animation/AnimCurveCompressionCodec_UniformIndexable.h |
FAnimCurveBufferAccess(const UAnimSequenceBase *, SmartName::UID_Type)
| Name | FAnimCurveBufferAccess |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimCurveCompressionCodec_UniformIndexable.h |
| Include Path | #include "Animation/AnimCurveCompressionCodec_UniformIndexable.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCurveCompressionCodec_UniformIndexable.cpp |
FAnimCurveBufferAccess
(
const UAnimSequenceBase * InSequence,
SmartName::UID_Type InUID
)
FAnimCurveBufferAccess(const UAnimSequenceBase *, FName)
| Name | FAnimCurveBufferAccess |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimCurveCompressionCodec_UniformIndexable.h |
| Include Path | #include "Animation/AnimCurveCompressionCodec_UniformIndexable.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimCurveCompressionCodec_UniformIndexable.cpp |
FAnimCurveBufferAccess
(
const UAnimSequenceBase * InSequence,
FName InName
)