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World actors spawmning helper functions
| Name | FActorSpawnUtils |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
| Include Path | #include "Engine/World.h" |
Syntax
struct FActorSpawnUtils
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Return the base ename (without any number of globally unique identifier). | Engine/World.h | ||
static bool IsGloballyUniqueName
(
FName Name |
Determine if an actor name is globally unique or not. | Engine/World.h | |
static FName MakeUniqueActorName
(
ULevel* Level, |
Function to generate a locally or globally unique actor name. | Engine/World.h |