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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FActorDesc
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FActorDesc () |
WorldPartition/WorldPartitionBlueprintLibrary.h | ||
FActorDesc
(
const FWorldPartitionActorDescInstance& InActorDesc |
WorldPartition/WorldPartitionBlueprintLibrary.h |
FActorDesc()
| Name | FActorDesc |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionBlueprintLibrary.h |
| Include Path | #include "WorldPartition/WorldPartitionBlueprintLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartitionBlueprintLibrary.cpp |
FActorDesc()
FActorDesc(const FWorldPartitionActorDescInstance &)
| Name | FActorDesc |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionBlueprintLibrary.h |
| Include Path | #include "WorldPartition/WorldPartitionBlueprintLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartitionBlueprintLibrary.cpp |
FActorDesc
(
const FWorldPartitionActorDescInstance & InActorDesc
)