Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- IAssetCompilingManager
- FActorDeferredScriptManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ActorDeferredScriptManager.h |
| Include | #include "ActorDeferredScriptManager.h" |
Syntax
class FActorDeferredScriptManager : private IAssetCompilingManager
Constructors
No constructors are accessible with public or protected access.
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Add an actor for the manager to run the construction of once dependent asset compilation are done (i.e Static Mesh) | ||
| FActorDeferredScriptManager & | Get () |
||
| FName | Get the name of the asset type this compiler handles |
Overridden from IAssetCompilingManager
| Type | Name | Description | |
|---|---|---|---|
| void | Empty implementation since deferred actor scripts are not actually async | ||
| void | Shutdown () |
Cancel any pending work and blocks until it is safe to shut down. |