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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FActorDeferredScriptManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ActorDeferredScriptManager.h |
| Include | #include "ActorDeferredScriptManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ActorDeferredScriptManager.cpp |
void AddActor
&40;
AActor &42; InActor
&41;
Remarks
Add an actor for the manager to run the construction of once dependent asset compilation are done (i.e Static Mesh)