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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FActorComponentInstanceSourceInf-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool MatchesComponent
(
const UActorComponent* Component |
Determines whether this component instance data matches the component | ComponentInstanceDataCache.h | |
bool MatchesComponent
(
const UActorComponent* Component, |
ComponentInstanceDataCache.h |
MatchesComponent(const UActorComponent *)
Description
Determines whether this component instance data matches the component
| Name | MatchesComponent |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ComponentInstanceDataCache.h |
| Include Path | #include "ComponentInstanceDataCache.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ComponentInstanceDataCache.cpp |
bool MatchesComponent
(
const UActorComponent * Component
) const
MatchesComponent(const UActorComponent , const UObject )
| Name | MatchesComponent |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ComponentInstanceDataCache.h |
| Include Path | #include "ComponentInstanceDataCache.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ComponentInstanceDataCache.cpp |
bool MatchesComponent
(
const UActorComponent * Component,
const UObject * ComponentTemplate
) const