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Unreal Engine C++ API Reference > Runtime > Engine > FActiveSound
Type | Name | Description | |
---|---|---|---|
void | UpdateAttenuation
(
float DeltaTime, |
Use UpdateAttenuation that passes a ListenerIndex instead | |
void | UpdateAttenuation
(
float DeltaTime, |
Updates the active sound's attenuation settings to the input parse params using the given listener |