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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FA2CSPose
Description
Returns local transform for the bone index.
Do not access Bones array directly but via this This will fill up gradually mesh space bases
| Name | GetLocalSpaceTransform |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
FTransform GetLocalSpaceTransform
(
int32 BoneIndex
)