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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FA2CSPose
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AllocateLocalPoses
(
const FBoneContainer& InBoneContainer, |
Constructor - needs LocalPoses.constructor - needs LocalPoses | Animation/AnimInstance.h | |
void AllocateLocalPoses
(
const FBoneContainer& InBoneContainer, |
Constructor - needs LocalPoses. | Animation/AnimInstance.h |
AllocateLocalPoses(const FBoneContainer &, const FA2Pose &)
Description
Constructor - needs LocalPoses.
constructor - needs LocalPoses
| Name | AllocateLocalPoses |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
void AllocateLocalPoses
(
const FBoneContainer & InBoneContainer,
const FA2Pose & LocalPose
)
AllocateLocalPoses(const FBoneContainer &, const FTransformArrayA2 &)
Description
Constructor - needs LocalPoses.
| Name | AllocateLocalPoses |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
| Include Path | #include "Animation/AnimInstance.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
void AllocateLocalPoses
(
const FBoneContainer & InBoneContainer,
const FTransformArrayA2 & LocalBones
)