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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Elements > API/Runtime/Engine/Elements/SMInstance > API/Runtime/Engine/Elements/SMInstance/ISMInstanceManager
- ISMInstanceManager::CanMoveSMInstance()
- AISMPartitionActor::CanMoveSMInstance()
- ALightWeightInstanceStaticMeshManager::CanMoveSMInstance()
- UInstancedStaticMeshComponent::CanMoveSMInstance()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Elements/SMInstance/SMInstanceManager.h |
| Include | #include "Elements/SMInstance/SMInstanceManager.h" |
bool CanMoveSMInstance
(
const FSMInstanceId & InstanceId,
const ETypedElementWorldType WorldType
) const
Remarks
Can the given static mesh instance be moved in the world? True if it can be moved, false otherwise.