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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/EditorFramework
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/EditorFramework/AssetImportData.h |
| Include | #include "EditorFramework/AssetImportData.h" |
Syntax
struct FAssetImportInfo
Remarks
Struct that is used to store an array of asset import data as an asset registry tag
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FSourceFile > | SourceFiles | Array of information pertaining to the source files that this asset was imported from |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FAssetImportInfo
(
const FAssetImportInfo& In |
|||
FAssetImportInfo
(
FAssetImportInfo&& In |
Functions
| Type | Name | Description | |
|---|---|---|---|
| TOptional< FAssetImportInfo > | Attempt to parse an asset import structure from the specified json string. | ||
| void | Insert
(
const FSourceFile& InSourceFile |
Insert information pertaining to a new source file to this structure | |
| FString | ToJson () |
Convert this import information to JSON |
Operators
| Type | Name | Description | |
|---|---|---|---|
| FAssetImportInfo & | operator=
(
const FAssetImportInfo& In |
||
| FAssetImportInfo & | operator=
(
FAssetImportInfo&& In |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FSourceFile |