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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/EdGraph > API/Runtime/Engine/EdGraph/UEdGraphNode
- UEdGraphNode::PrepareForCopying()
- UMaterialGraphNode_PinBase::PrepareForCopying()
- UCustomizableObjectNodeObjectChild::PrepareForCopying()
- UEnvironmentQueryGraphNode_Option::PrepareForCopying()
- UMaterialGraphNode_Composite::PrepareForCopying()
- UMaterialGraphNode_Comment::PrepareForCopying()
- UBehaviorTreeDecoratorGraphNode_Decorator::PrepareForCopying()
- USoundCueGraphNode::PrepareForCopying()
- UK2Node_AddComponent::PrepareForCopying()
- UAIGraphNode::PrepareForCopying()
- UEnvironmentQueryGraphNode_Option::PrepareForCopying()
- UBehaviorTreeGraphNode_CompositeDecorator::PrepareForCopying()
- UBehaviorTreeGraphNode_CompositeDecorator::PrepareForCopying()
- UMaterialGraphNode::PrepareForCopying()
- UMaterialGraphNode_PinBase::PrepareForCopying()
- UMaterialGraphNode_Composite::PrepareForCopying()
- UK2Node_Timeline::PrepareForCopying()
- UCustomizableObjectNodeTextureLayer::PrepareForCopying()
- UAnimStateTransitionNode::PrepareForCopying()
- UCustomizableObjectNodeObject::PrepareForCopying()
- UCustomizableObjectNodeObjectChild::PrepareForCopying()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/EdGraph/EdGraphNode.h |
Include | #include "EdGraph/EdGraphNode.h" |
virtual void PrepareForCopying&40;&41;
Remarks
Perform any steps necessary prior to copying a node into the paste buffer