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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimStateTransitionNode
- UEdGraphNode::PrepareForCopying()
- UAnimStateTransitionNode::PrepareForCopying()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimStateTransitionNode.h |
Include | #include "AnimStateTransitionNode.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimStateTransitionNode.cpp |
virtual void PrepareForCopying&40;&41;
Remarks
Perform any steps necessary prior to copying a node into the paste buffer