Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Distributions
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDistribution
- UDistributionFloat
- UDistributionFloatConstant
- UDistributionFloatParameterBase
- UDistributionFloatParticleParameter
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatParameterBase.h |
| Include | #include "Distributions/DistributionFloatParameterBase.h" |
Syntax
UCLASS (Abstract, CollapseCategories, HideCategories=Object, EditInlineNew, MinimalAPI)
class UDistributionFloatParameterBase : public UDistributionFloatConstant
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | MaxInput | Todo document | |
| float | MaxOutput | Todo document | |
| float | MinInput | Todo document | |
| float | MinOutput | Todo document | |
| FName | ParameterName | Todo document | |
| TEnumAsByte< enum DistributionParamMode > | ParamMode | Todo document |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UDistributionFloatParameterBase
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | GetParamValue
(
UObject* Data, |
Todo document |
Overridden from UDistributionFloat
| Type | Name | Description | |
|---|---|---|---|
| bool | CanBeBaked () |
Begin Distribution Float. | |
| float | GetValue
(
float F, |