Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Distributions
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDistribution
- UDistributionFloat
- UDistributionFloatConstant
- UDistributionFloatParameterBase
- UDistributionFloatParticleParameter
- UDistributionFloatConstantCurve
- UDistributionFloatUniform
- UDistributionFloatUniformCurve
- UDistributionVector
- UDistributionVectorConstant
- UDistributionVectorParameterBase
- UDistributionVectorParticleParameter
- UDistributionVectorConstantCurve
- UDistributionVectorUniform
- UDistributionVectorUniformCurve
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Distributions/Distribution.h |
| Include | #include "Distributions/Distribution.h" |
Syntax
UCLASS (DefaultToInstanced, CollapseCategories, HideCategories=Object, EditInlineNew, Abstract,
MinimalAPI)
class UDistribution :
public UObject ,
public FCurveEdInterface
Constructors
| Type | Name | Description | |
|---|---|---|---|
UDistribution
(
const FObjectInitializer& ObjectInitializer |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| bool | Called during async load to determine if PostLoad can be called on the loading thread. |
Constants
| Name | Description |
|---|---|
| DefaultValue | Default value for initializing and checking correct values on UDistributions. |