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Unreal Engine C++ API Reference > Runtime > Engine > Distributions > UDistributionFloatConstant
- FCurveEdInterface::SetTangents()
- UDistributionFloatConstant::SetTangents()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloatConstant.h |
Include | #include "Distributions/DistributionFloatConstant.h" |
Source | /Engine/Source/Runtime/Engine/Private/Distributions.cpp |
virtual void SetTangents
&40;
int32 SubIndex,
int32 KeyIndex,
float ArriveTangent,
float LeaveTangent
&41;
Remarks
Set the incoming and outgoing tangent for the given subcurve and key. SubIndex must be within range ie >=0 and < NumSubCurves. KeyIndex must be within range ie >=0 and < NumKeys.