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Unreal Engine C++ API Reference > Runtime > Core > Math > FCurveEdInterface
- FCurveEdInterface::SetTangents()
- UDistributionFloatConstantCurve::SetTangents()
- UDistributionFloatConstant::SetTangents()
- UDistributionVectorConstantCurve::SetTangents()
- UDistributionFloatUniformCurve::SetTangents()
- UDistributionFloatUniform::SetTangents()
- UDistributionVectorConstant::SetTangents()
- UDistributionVectorUniformCurve::SetTangents()
- UDistributionVectorUniform::SetTangents()
References
Module | Core |
Header | /Engine/Source/Runtime/Core/Public/Math/CurveEdInterface.h |
Include | #include "Math/CurveEdInterface.h" |
virtual void SetTangents
&40;
int32 SubIndex,
int32 KeyIndex,
float ArriveTangent,
float LeaveTangent
&41;
Remarks
Set the incoming and outgoing tangent for the given subcurve and key. SubIndex must be within range ie >=0 and < NumSubCurves. KeyIndex must be within range ie >=0 and < NumKeys.