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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkinnedMeshComponent
- USkinnedMeshComponent::SetPredictedLODLevel()
- USkeletalMeshComponent::SetPredictedLODLevel()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h |
| Include | #include "Components/SkinnedMeshComponent.h" |
virtual void SetPredictedLODLevel
&40;
int32 InPredictedLODLevel
&41;
Remarks
Set predicted LOD level.