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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkinnedMeshComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h |
| Include | #include "Components/SkinnedMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp |
void SetForcedLOD
&40;
int32 InNewForcedLOD
&41;
Remarks
Set ForcedLodModel of the mesh component
Parameters
| Name | Description |
|---|---|
| InNewForcedLOD | Set new ForcedLODModel that forces to set the incoming LOD. Range from [1, Max Number of LOD]. This will affect in the next tick update. |