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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkinnedMeshComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h |
| Include | #include "Components/SkinnedMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp |
FVector2D GetVertexUV
&40;
int32 VertexIndex,
uint32 UVChannel
&41; const
Remarks
Returns texture coordinates of the vertex.
Parameters
| Name | Description |
|---|---|
| VertexIndex | Vertex Index. If compressed, this will be slow. |
| TexCoordChannel | Texture coordinate channel Index. |