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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/USkeletalMeshComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
| Include | #include "Components/SkeletalMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp |
void BreakConstraint
&40;
FVector Impulse,
FVector HitLocation,
FName InBoneName
&41;
Remarks
Break a constraint off a Gore mesh.
Parameters
| Name | Description |
|---|---|
| Impulse | vector of impulse |
| HitLocation | location of the hit |
| InBoneName | Name of bone to break constraint for |