Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Components > USceneComponent
- USceneComponent::QuerySupportedSockets()
- USkinnedMeshComponent::QuerySupportedSockets()
- USpringArmComponent::QuerySupportedSockets()
- UStaticMeshComponent::QuerySupportedSockets()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include | #include "Components/SceneComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp |
virtual void QuerySupportedSockets
(
TArray < FComponentSocketDescription > & OutSockets
) const
Remarks
Get a list of sockets this component contains