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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UPrimitiveComponent
- USceneComponent::UpdatePhysicsVolume()
- UPrimitiveComponent::UpdatePhysicsVolume()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include | #include "Components/PrimitiveComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp |
virtual void UpdatePhysicsVolume
&40;
bool bTriggerNotifiers
&41;
Remarks
Update current physics volume for this component, if bShouldUpdatePhysicsVolume is true. Overridden to use the overlaps to find the physics volume.