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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UPrimitiveComponent
- UPrimitiveComponent::GetUsedMaterials()
- ULandscapeGizmoRenderComponent::GetUsedMaterials()
- UWaterMeshComponent::GetUsedMaterials()
- UGizmoBoxComponent::GetUsedMaterials()
- UBrushComponent::GetUsedMaterials()
- UGizmoRectangleComponent::GetUsedMaterials()
- UVectorFieldComponent::GetUsedMaterials()
- PAPER2UPaperSpriteComponent::GetUsedMaterials()
- UMaterialBillboardComponent::GetUsedMaterials()
- UPointCloudComponent::GetUsedMaterials()
- UHeterogeneousVolumeComponent::GetUsedMaterials()
- UModelComponent::GetUsedMaterials()
- UMeshComponent::GetUsedMaterials()
- UWaterMeshComponent::GetUsedMaterials()
- PAPER2UPaperSpriteComponent::GetUsedMaterials()
- UPointCloudComponent::GetUsedMaterials()
- UHeterogeneousVolumeComponent::GetUsedMaterials()
- UWidgetComponent::GetUsedMaterials()
- PAPER2UPaperFlipbookComponent::GetUsedMaterials()
- UGroomComponent::GetUsedMaterials()
- UBaseDynamicMeshComponent::GetUsedMaterials()
- UGeometryCollectionComponent::GetUsedMaterials()
- UStaticMeshComponent::GetUsedMaterials()
- UDebugSkelMeshComponent::GetUsedMaterials()
- USkinnedMeshComponent::GetUsedMaterials()
- UDebugSkelMeshComponent::GetUsedMaterials()
- UImagePlateComponent::GetUsedMaterials()
- UWidgetComponent::GetUsedMaterials()
- UVirtualHeightfieldMeshComponent::GetUsedMaterials()
- UTextRenderComponent::GetUsedMaterials()
- UMRMeshComponent::GetUsedMaterials()
- PAPER2UPaperFlipbookComponent::GetUsedMaterials()
- UNiagaraComponent::GetUsedMaterials()
- UGroomComponent::GetUsedMaterials()
- UBaseDynamicMeshComponent::GetUsedMaterials()
- UGeometryCollectionComponent::GetUsedMaterials()
- UStaticMeshComponent::GetUsedMaterials()
- UDebugSkelMeshComponent::GetUsedMaterials()
- ULandscapeComponent::GetUsedMaterials()
- USkinnedMeshComponent::GetUsedMaterials()
- UDebugSkelMeshComponent::GetUsedMaterials()
- UParticleSystemComponent::GetUsedMaterials()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
Include | #include "Components/PrimitiveComponent.h" |
virtual void GetUsedMaterials
&40;
TArray< UMaterialInterface &42; > & OutMaterials,
bool bGetDebugMaterials
&41; const
Remarks
Retrieves the materials used in this component
Parameters
Name | Description |
---|---|
OutMaterials | The list of used materials. |