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Unreal Engine C++ API Reference > Runtime > Engine > Components > UBrushComponent
- UPrimitiveComponent::GetUsedMaterials()
- UBrushComponent::GetUsedMaterials()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/BrushComponent.h |
Include | #include "Components/BrushComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Components/BrushComponent.cpp |
virtual void GetUsedMaterials
&40;
TArray< UMaterialInterface &42; > & OutMaterials,
bool bGetDebugMaterials
&41; const
Remarks
Retrieves the materials used in this component
Parameters
Name | Description |
---|---|
OutMaterials | The list of used materials. |