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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UPrimitiveComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
| Include | #include "Components/PrimitiveComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp |
bool GetOverlapsWithActor
&40;
const AActor &42; Actor,
TArray< FOverlapInfo > & OutOverlaps
&41; const
Remarks
Appends list of overlaps with components owned by the given actor to the 'OutOverlaps' array. Returns true if any overlaps were added.