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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UMeshComponent > API/Runtime/Engine/Components/UMeshComponent/RegisterLODStreamingCallback
- UMeshComponent::RegisterLODStreamingCallback()
- USkinnedMeshComponent::RegisterLODStreamingCallback()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/MeshComponent.h |
| Include | #include "Components/MeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/MeshComponent.cpp |
virtual void RegisterLODStreamingCallback
&40;
FLODStreamingCallback && Callback,
int32 LODIdx,
float TimeoutSecs,
bool bOnStreamIn
&41;
Remarks
Register a one-time callback that will be called when criteria met
Parameters
| Name | Description |
|---|---|
| Callback | |
| LODIdx | The LOD index expected |
| TimeoutSecs | Timeout in seconds |
| bOnStreamIn | To get notified when the expected LOD is streamed in or out |