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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UMeshComponent
- UMeshComponent::IsMaterialSlotNameValid()
- UGeometryCacheComponent::IsMaterialSlotNameValid()
- UGroomComponent::IsMaterialSlotNameValid()
- UStaticMeshComponent::IsMaterialSlotNameValid()
- USkinnedMeshComponent::IsMaterialSlotNameValid()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/MeshComponent.h |
| Include | #include "Components/MeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/MeshComponent.cpp |
virtual bool IsMaterialSlotNameValid
&40;
FName MaterialSlotName
&41; const