Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/UMeshComponent
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Components/MeshComponent.h |
| Include | #include "Components/MeshComponent.h" |
float GetScalarParameterDefaultValue
&40;
const FName ParameterName
&41;
Remarks
Returns default value for the parameter input.
NOTE: This is not reliable when cooking, as initializing the default value requires a render resource that only exists if the owning world is rendering.