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Unreal Engine C++ API Reference > Runtime > Engine > Components > UActorComponent
- UObject::CallRemoteFunction()
- UActorComponent::CallRemoteFunction()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/ActorComponent.h |
Include | #include "Components/ActorComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Components/ActorComponent.cpp |
virtual bool CallRemoteFunction
&40;
UFunction &42; Function,
void &42; Parms,
FOutParmRec &42; OutParms,
FFrame &42; Stack
&41;
Remarks
Call the actor's function remotely
Parameters
Name | Description |
---|---|
Function | function to call |
Parameters | arguments to the function call |
Stack | stack frame for the function call |