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Unreal Engine C++ API Reference > Runtime > Engine > Components > HInstancedStaticMeshInstance
- HHitProxy::GetMouseCursor()
- HInstancedStaticMeshInstance::GetMouseCursor()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h |
Include | #include "Components/InstancedStaticMeshComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/InstancedStaticMesh.cpp |
virtual EMouseCursor::Type GetMouseCursor&40;&41;
Remarks
Override to change the mouse based on what it is hovering over.