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Unreal Engine C++ API Reference > Runtime > Engine > Components > FSkeletalMeshComponentEndPhysicsTickFunction
- FTickFunction::DiagnosticContext()
- FSkeletalMeshComponentEndPhysicsTickFunction::DiagnosticContext()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h |
Include | #include "Components/SkeletalMeshComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/SkeletalMeshComponentPhysics.cpp |
virtual FName DiagnosticContext
&40;
bool bDetailed
&41;
Remarks
Function used to describe this tick for active tick reporting.