Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components
Inheritance Hierarchy
- FNoncopyable
- FScopedPreventAttachedComponentMove
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include | #include "Components/SceneComponent.h" |
Syntax
class FScopedPreventAttachedComponentMove : private FNoncopyable
Remarks
Utility for temporarily changing the behavior of a SceneComponent to use absolute transforms, and then restore it to the behavior at the start of the scope.
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
FScopedPreventAttachedComponentMove
(
USceneComponent* Component |
Init scoped behavior for a given Component. |
Destructors
Type | Name | Description | |
---|---|---|---|
![]() |