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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Components > API/Runtime/Engine/Components/FPrecomputedLightInstanceData
- FActorComponentInstanceData::ApplyToComponent()
- FSceneComponentInstanceData::ApplyToComponent()
- FPrecomputedLightInstanceData::ApplyToComponent()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/LightComponent.h |
Include | #include "Components/LightComponent.h" |
virtual void ApplyToComponent
&40;
UActorComponent &42; Component,
const ECacheApplyPhase CacheApplyPhase
&41;
Remarks
Applies this component instance data to the supplied component