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Unreal Engine C++ API Reference > Runtime > Engine > Components
Inheritance Hierarchy
- FSparseDelegate
- TSparseDynamicDelegate
- FComponentHitSignature
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h |
Include | #include "Components/PrimitiveComponent.h" |
Syntax
struct FComponentHitSignature : public TSparseDynamicDelegate< FComponentHitSignature_MCSignature, UPrimitiveComponent, FComponentHitSignatureInfoGetter >