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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Camera > API/Runtime/Engine/Camera/UCameraShakeSourceComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Camera/CameraShakeSourceComponent.h |
Include | #include "Camera/CameraShakeSourceComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Camera/CameraShakeSourceComponent.cpp |
void StopAllCameraShakes
&40;
bool bImmediately
&41;
Remarks
Stops all currently active camera shakes that are originating from this source from all player controllers