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Unreal Engine C++ API Reference > Runtime > Engine > Camera > UCameraModifier_CameraShake
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Camera/CameraModifier_CameraShake.h |
Include | #include "Camera/CameraModifier_CameraShake.h" |
Source | /Engine/Source/Runtime/Engine/Private/Camera/CameraModifier_CameraShake.cpp |
virtual void RemoveAllCameraShakesOfClassFromSource
&40;
TSubclassOf< UCameraShakeBase > ShakeClass,
const UCameraShakeSourceComponent &42; SourceComponent,
bool bImmediately
&41;
Remarks
Stops and removes all camera shakes of the given class originating from the given source.
Parameters
Name | Description |
---|---|
ShakeClasss | The camera shake class to remove. |
SourceComponent | The shake source. |
bImmediately | If true, shake stops right away regardless of blend out settings. If false, shake may blend out according to its settings. |