Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Camera > API/Runtime/Engine/Camera/UCameraComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Camera/CameraComponent.h |
Include | #include "Camera/CameraComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Camera/CameraComponent.cpp |
void AddAdditiveOffset
&40;
FTransform const & Transform,
float FOV
&41;
Remarks
Applies the given additive offset, preserving any existing offset