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Unreal Engine C++ API Reference > Runtime > Engine > Camera > FMinimalViewInfo
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Camera/CameraTypes.h |
Include | #include "Camera/CameraTypes.h" |
float GetFinalPerspectiveNearClipPlane&40;&41; const
Remarks
The near plane distance of the perspective view (in world units). Returns the value of PerspectiveNearClipPlane if positive, and GNearClippingPlane otherwise