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Unreal Engine C++ API Reference > Runtime > Engine > Camera
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
Include | #include "Camera/PlayerCameraManager.h" |
Syntax
struct FCameraCacheEntry
Remarks
Cached camera POV info, stored as optimization so we only need to do a full camera update once per tick.
Variables
Type | Name | Description | |
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FMinimalViewInfo | POV | Camera POV to cache. |
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float | TimeStamp | World time this entry was created. |
Constructors
Type | Name | Description | |
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