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Unreal Engine C++ API Reference > Runtime > Engine > Camera
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Camera/CameraModifier_CameraShake.h |
Include | #include "Camera/CameraModifier_CameraShake.h" |
Syntax
struct FAddCameraShakeParams
Remarks
Parameter struct for adding new camera shakes to UCameraModifier_CameraShake
Variables
Type | Name | Description | |
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FOnInitializeCameraShake | Initializer | A custom callback to initialize the new camera shake. |
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ECameraShakePlaySpace | PlaySpace | The transform space to use for the new camera shake |
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float | Scale | Global scale to use for the new camera shake |
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const UCameraShakeSourceComponent * | SourceComponent | The source to use for dynamically attenuating the new camera shake |
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FRotator | UserPlaySpaceRot | User space to use when PlaySpace is UserDefined |
Constructors
Type | Name | Description | |
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FAddCameraShakeParams
(
float InScale, |
The source to use for dynamically attenuating the new camera shake |