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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Camera > API/Runtime/Engine/Camera/APlayerCameraManager
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
Include | #include "Camera/PlayerCameraManager.h" |
Source | /Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp |
virtual UCameraShakeBase &42; StartCameraShake
&40;
TSubclassOf< UCameraShakeBase > ShakeClass,
float Scale,
ECameraShakePlaySpace PlaySpace,
FRotator UserPlaySpaceRot
&41;
Remarks
Camera Shakes. Plays a camera shake on this camera. Camera Shakes
Parameters
Name | Description |
---|---|
Shake | The class of camera shake to play. |
Scale | Scalar defining how "intense" to play the shake. 1.0 is normal (as authored). |
PlaySpace | Which coordinate system to play the shake in (affects oscillations and camera anims) |
UserPlaySpaceRot | Coordinate system to play shake when PlaySpace == CAPS_UserDefined. |