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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Camera > API/Runtime/Engine/Camera/APlayerCameraManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
| Include | #include "Camera/PlayerCameraManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp |
virtual void ProcessViewRotation
&40;
float DeltaTime,
FRotator & OutViewRotation,
FRotator & OutDeltaRot
&41;
Remarks
Called to give PlayerCameraManager a chance to adjust view rotation updates before they are applied. e.g. The base implementation enforces view rotation limits using LimitViewPitch, et al.
Parameters
| Name | Description |
|---|---|
| DeltaTime | Frame time in seconds. |
| OutViewRotation | In/out. The view rotation to modify. |
| OutDeltaRot | In/out. How much the rotation changed this frame. |