Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Camera > API/Runtime/Engine/Camera/APlayerCameraManager
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h |
Include | #include "Camera/PlayerCameraManager.h" |
Source | /Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp |
virtual void ApplyAudioFade&40;&41;
Remarks
Internal. Applies appropriate audio fading to the audio system.