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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Blueprint > API/Runtime/Engine/Blueprint/UBlueprintExtension
- UBlueprintExtension::HandlePreloadObjectsForCompilation()
- UMVVMWidgetBlueprintExtension_View::HandlePreloadObjectsForCompilation()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Blueprint/BlueprintExtension.h |
| Include | #include "Blueprint/BlueprintExtension.h" |
virtual void HandlePreloadObjectsForCompilation
&40;
UBlueprint &42; OwningBlueprint
&41;
Remarks
Override this function to define custom preload logic into the specified blueprint