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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BlendCurves
(
const TArrayView< const FBlendedCurve > SourceCurves, |
AnimationRuntime.h | ||
void BlendCurves
(
const TArrayView< const FBlendedCurve*const > SourceCurves, |
AnimationRuntime.h | ||
void BlendCurves
(
const TArrayView< const FBlendedCurve*const > SourceCurves, |
AnimationRuntime.h |
BlendCurves(const TArrayView< const FBlendedCurve >, const TArrayView< const float >, FBlendedCurve &)
| Name | BlendCurves |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
| Include Path | #include "AnimationRuntime.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
void BlendCurves
(
const TArrayView < const FBlendedCurve > SourceCurves,
const TArrayView < const float > SourceWeights,
FBlendedCurve & OutCurve
)
BlendCurves(const TArrayView< const FBlendedCurve *const >, const TArrayView< const float >, FBlendedCurve &)
| Name | BlendCurves |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
| Include Path | #include "AnimationRuntime.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
void BlendCurves
(
const TArrayView < const FBlendedCurve *const > SourceCurves,
const TArrayView < const float > SourceWeights,
FBlendedCurve & OutCurve
)
BlendCurves(const TArrayView< const FBlendedCurve *const >, const TArrayView< const float >, FBlendedCurve &, ECurveBlendOption::Type)
| Name | BlendCurves |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/AnimationRuntime.h |
| Include Path | #include "AnimationRuntime.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimationRuntime.cpp |
void BlendCurves
(
const TArrayView < const FBlendedCurve *const > SourceCurves,
const TArrayView < const float > SourceWeights,
FBlendedCurve & OutCurve,
ECurveBlendOption::Type BlendOption
)